Madness Mode
This is a new mode implemented today. Actually it's an old thing, but Crovy implemented it wrong so you didn't really notice. Now I remade it with an on/off toggle button.
Madness monsters look like regular monsters but have different colors. They trained themselves to reach a higher grade. They are faster and stronger, and also gives more experience. They will also help with S-ranking. Isn't that cool?
About Hunter Leaves
(Why does everything disappear after ascends?)
They can be used to exchange for many things.
There are many ways to earn them:
- Play for the first time: 300 leaves.
- Come back to the game: Up to 7200 leaves, depending on how long you stayed offline.
- Visit medal room: 1 leaf.
- Visit leaf exchange page: 2 leaves.
- Visit options page: 1 leaf.
- Visit shop: 1 leaf.
- Level up: 15 to 10000 leaves, depending on your level.
- Complete mission: 25 to 1000 leaves, depending on your score.
- Fail mission: 1 leaf.
- Fail mini-dungeon: 1 leaf for every 5sec survived. (so 1min = 12 leaves)
- Collect falling leaves: 1 leaf.
- Buy a bow: 24+ leaves, depending on which bow you buy.
- Buy SP reset: 100 leaves
- Buy fortune cookie: 10% chance for 5 leaves.
- Find a secret bow: 2500 leaves.
- Ascend (keep character): 2000 leaves.
- Ascend (reset character): 20000 leaves.
Also, you will get 1 leaf for every 1000 frames (~35sec for a fast computer). So you can gain leaves when you are AFK.
There are 3 more ways to get leaves, but I won't tell you.
Also, don't worry if you have played before this exists. You will be automatically awarded with leaves depending on your stats.
Damn, this isn't version 2 for no reason.
ReplyDelete~Kris18
I don't get it o_O I suck at English.
ReplyDeleteAnd if you ask me, editing Crovy's HunterStory does not mean just change the bows, monsters, missions and mess up the graphics. They were just the first 30 minutes I play with the source, I did not know what those codes mean. Also, Crovy's codes are too hard to understand, in my opinion.
ReplyDelete